Simulations for Learning
Powered by our cutting-edge, real-time, human physiology engine, HumanSim facilitates self-paced learning and instructor facilitated team training via our browser based GO platform and mobile devices. HumanSim is a part of our Advanced Learning Technologies leveraging simulation and digital games-based learning paradigms to accelerate learning, increase user proficiency, and reduce training costs.
We’ll be attending the 2015 Game Developers Conference (GDC), March 2-6, 2015 in San Francisco. The GDC is the worlds largest and longest-running professionals-only game industry event.Learn more: GDC 2015